 | Enlarge Weight Limit | Enlarge Weight Limit Required For: Discount (L3), Pushcart (L5). Max Level: 10 Type: Passive Effect: Increases maximum carrying capacity by 200*SkillLV. [LV 1] Weight capacity +200 [LV 2] Weight capacity +400 [LV 3] Weight capacity +600 [LV 4] Weight capacity +800 [LV 5] Weight capacity +1000 [LV 6] Weight capacity +1200 [LV 7] Weight capacity +1400 [LV 8] Weight capacity +1600 [LV 9] Weight capacity +1800 [LV 10] Weight capacity +2000
|
 | Discount | Discount Required For: Overcharge (L3) Max Level: 10 Type: Passive Effect: Allows buying items at reduced prices from NPC shops. Deals, vending shops, and chat-selling NPCs (e.g. Upgrade stone NPC) are not affected. The final price is always rounded down and has a minimum value of 1z. [LV 1] -7% Price [LV 2] -9% Price [LV 3] -11% Price [LV 4] -13% Price [LV 5] -15% Price [LV 6] -17% Price [LV 7] -19% Price [LV 8] -21% Price [LV 9] -23% Price [LV 10] -24% Price
|
 | Overcharge | Overcharge Max Level: 10 Type: Passive Effect: Allows selling items at increased prices to NPC shops. Deals are not affected. The final price is always rounded down and has a minimum value of 0z. [LV 1] +7% Price [LV 2] +9% Price [LV 3] +11% Price [LV 4] +13% Price [LV 5] +15% Price [LV 6] +17% Price [LV 7] +19% Price [LV 8] +21% Price [LV 9] +23% Price [LV 10] +24% Price
|
 | Pushcart | Pushcart Required For: Vending (L3), Cart Boost (L5 Whitesmith). Max Level: 10 Type: Passive Effect: Allows the character to equip and use a pushcart. Movement speed with a Pushcart equipped is 50%+5%*SkillLV (yes, you move much slower at the beginning). The pushcart can hold 8000 Weight and a maximum of 100 distinct items(some items stack, so count as only 1 distinct item). Pushcarts must be bought from a Kafra Employee and there is at least one present in every town and some may be found in other locations. Cost varies depending on which Kafra Employee you go to. If the pushcart is removed, it disappears and a new one must be bought. Any items in the pushcart at the time it is removed are not lost, but cannot be retrieved until you buy a new cart. To access the cart directly use Alt+W [LV 1] 55% Movement Speed [LV 2] 60% Movement Speed [LV 3] 65% Movement Speed [LV 4] 70% Movement Speed [LV 5] 75% Movement Speed [LV 6] 80% Movement Speed [LV 7] 85% Movement Speed [LV 8] 90% Movement Speed [LV 9] 95% Movement Speed [LV 10] 100% Movement Speed
|
 | Item Appraisal | Identify Max Level: 1 Type: Active SP Cost: 9 Target: Self Cast Time: Instant Cool Down: None Duration: Instant Effect: Identifies an unidentified item. Unidentified item must be in inventory (not cart). A Magnifier duplicates the effect of this skill. IRO Name: Item Appraisal
|
 | Vending | Vending Max Level: 10 Type: Active SP Cost: 30 Target: Self Duration: Until shop closes Effect: Allows the character to set up a shop at his current location. The items you want to sell must be in the characters pushcart, and the character must have his pushcart equipped. Be very careful to set the correct price! The limit on distinct items that can be sold at one time is 2 + SkillLV. Players cannot sell items to a vending shop, and the Discount skill does not apply. It will close automatically if all items are sold or if the character is killed. [LV 1] 3 Items [LV 2] 4 Items [LV 3] 5 Items [LV 4] 6 Items [LV 5] 7 Items [LV 6] 8 Items [LV 7] 9 Items [LV 8] 10 Items [LV 9] 11 Items [LV 10] 12 Items
|
 | Mammonite | Mammonite Required For: Cart Termination (L10 Whitesmith). Max Level: 10 Type: Offensive, Level Selectable SP Cost: 5 Target: 1 Enemy Range: 1 cell Cast Time: Instant Cool Down: ASPD Duration: Instant Effect: Uses 100z*SkillLV to increase ATK to 100%+50%*SkillLV for the next attack. [LV 1] ATK 150%, 100Z spent [LV 2] ATK 200%, 200Z spent [LV 3] ATK 250%, 300Z spent [LV 4] ATK 300%, 400Z spent [LV 5] ATK 350%, 500Z spent [LV 6] ATK 400%, 600Z spent [LV 7] ATK 450%, 700Z spent [LV 8] ATK 500%, 800Z spent [LV 9] ATK 550%, 900Z spent [LV 10] ATK 600%, 1000Z spent
|
 | Iron Tempering | Iron Tempering Required For: Enchanted Stone Craft (L1), Steel Tempering (L1). Max Level: 5 Type: Passive Catalyst: 1 Iron Ore, 1 Mini-Furnace Effect: Allows character to refine 1 Iron Ore into 1 Iron using 1 Mini-Furnace. Skill value is 5%*SkillLV. JobLV, DEX and LUK (in this order) further increase this chance.
|
 | Steel Tempering | Steel Tempering Required For: Finding Ore (L1). Max Level: 3 Type: Passive Catalyst: 5 Iron, 1 Coal, 1 Mini-Furnace Effect: Allows character to refine 5 Iron and 1 Coal into 1 Steel using a Mini-furnace. Skill value is 5%*SkillLV. JobLV, DEX and LUK further increase this chance.
|
 | Enchanted Stone Craft | Enchanted Stone Craft Required For: Research Oridecon (L1). Max Level: 5 Type: Passive Catalyst: Varies (see effect) Effect: Allows character to refine 10 Green Live/Wind of Verdure/Red Blood/Crystal Blue/Star Dust into 1 Great Nature/Rough Wind/Flame Heart/Mystic Frozen/Star Crumb using a Mini-furnace. The skill value is 5%*SkillLV. JobLV, DEX and LUK (in this order) further increase this chance.
|
 | Research Oridecon | Research Oridecon Max Level: 5 Type: Passive Effect: Helps with forging Level 3 weapons and Oridecon/Elunium refining. IRO Name: Oridecon Research
|
 | Smith Dagger | Smith Dagger Required For: Smith Brass Knuckle (L1), Smith Spear (L2), Smith Sword (L1). Max Level: 3 Type: Passive Catalyst: Varies Effect: Allows character to forge Daggers using a hammer. You can only forge Daggers of a level equal to or less than the level in this skill. Skill value is 5%*SkillLV. Anvil, JobLV, DEX and LUK further increase this chance. To start forging, double-click the respective Hammer in your inventory. [LV 1] Knife Cutter Main Gauche [LV 2] Dirk Dagger Stiletto [LV 3] Gladius Damascus
|
 | Smith Sword | Smith Sword Required For: Smith Axe (L2), Smith Two-Handed Sword (L1) Max Level: 3 Type: Passive Catalyst: Varies Effect: Allows character to forge one-handed Swords using a hammer. You can only forge Swords of a level equal to or less than the level in this skill. Skill value is 5%*SkillLV. Anvil, JobLV, DEX and LUK further increase this chance. To start forging, double-click the respective Hammer in your inventory. [LV 1] Sword Falchion Blade [LV 2] Rapier Scimitar Ring Pommel Saber [LV 3] Tsurugi Haedonggum Flamberge
|
 | Smith Two-Handed Sword | Smith Two-Handed Sword Max Level: 3 Type: Passive Catalyst: Varies Effect: Allows character to forge two-handed Swords using a hammer. You can only forge Swords of a level equal to or less than the level in this skill. Skill value is 5%*SkillLV. Anvil, JobLV, DEX and LUK further increase this chance. To start forging, double-click the respective Hammer in your inventory. [LV 1] Katana [LV 2] Slayer Bastard Sword [LV 3] Two-Handed Sword Broad Sword Claymore
|
 | Smith Axe | Smith Axe Max Level: 3 Type: Passive Catalyst: Varies Effect: Allows character to forge Axes using a hammer. You can only forge Axes of a level equal to or less than the level in this skill. Skill value is 5%*SkillLV. Anvil, JobLV, DEX and LUK further increase this chance. To start forging, double-click the respective Hammer in your inventory. [LV 1] Axe Battle Axe [LV 2] Hammer [LV 3] Buster Two-Handed Axe
|
 | Smith Mace | Smith Mace Max Level: 3 Type: Passive Catalyst: Varies Effect: Allows character to forge Maces using a hammer. You can only forge Maces of a level equal to or less than the level in this skill. Skill value is 5%*SkillLV. Anvil, JobLV, DEX and LUK further increase this chance. To start forging, double-click the respective Hammer in your inventory. [LV 1] Club Mace [LV 2] Smasher Flail Chain [LV 3] Morning Star Sword Mace Stunner
|
 | Smith Knucklebrace | Smith Brass Knuckle Required For: Smith Mace (L1) Max Level: 3 Type: Passive Catalyst: Varies Effect: Allows character to forge Claws using a hammer. You can only forge Claws of a level equal to or less than the level in this skill. Skill value is 5%*SkillLV. Anvil, JobLV, DEX and LUK further increase this chance. To start forging, double-click the respective Hammer in your inventory. [LV 1] Waghnak [LV 2] Knuckle Duster Studded Knuckles [LV 3] Fist Finger Claw IRO Name: Smith Knucklebrace
|
 | Smith Spear | Smith Spear Max Level: 3 Type: Passive Catalyst: Varies Effect: Allows character to forge Spears using a hammer. You can only forge Spears of a level equal to or less than the level in this skill. Skill Value is 5%*SkillLV. Anvil, JobLV, DEX and LUK further increase this chance. To start forging, double-click the respective Hammer in your inventory. [LV 1] Javelin Spear Pike [LV 2] Guisarme Glaive Partizan [LV 3] Trident Halberd Lance
|
 | Hilt Binding | Hilt Binding Required For: Finding Ore, Weaponry Research, Melt Down (Whitesmith), Cart Boost (Whitesmith) Max Level: 1 Type: Passive Effect: Gives a +1 bonus to STR and +4 ATK. Increases Adrenaline Rush, Over Thrust and Weapon Perfection duration by 10%. DOES NO LONGER prevents you from dropping the equipped weapon upon death. The chance of items dropping on death is only implemented on Monster Arena currently.
|
 | Ore Discovery | Finding Ore Max Level: 1 Type: Passive Effect: Adds a pretty low chance of monsters dropping any Ore or Refining Item. IRO Name: Ore Discovery
|
 | Weaponry Research | Weaponry Research Required For: Weapon Perfection (L2), Repair Weapon (L1), Melt Down (L5 Whitesmith), Weapon Refine (L10 Whitesmith). Max Level: 10 Type: Passive Effect: Increases character's HIT by +2 per SkillLV, ATK by +2 per SkillLV and weapon forging success rate by +1% per SkillLV. [LV 1] + 2 ATK/HIT, +1% Forging [LV 2] + 4 ATK/HIT, +2% Forging [LV 3] + 6 ATK/HIT, +3% Forging [LV 4] + 8 ATK/HIT, +4% Forging [LV 5] + 10 ATK/HIT, +5% Forging [LV 6] + 12 ATK/HIT, +6% Forging [LV 7] + 14 ATK/HIT, +7% Forging [LV 8] + 16 ATK/HIT, +8% Forging [LV 9] + 18 ATK/HIT, +9% Forging [LV 10] + 20 ATK/HIT, +10% Forging
|
 | Repair Weapon | Repair Weapon Max Level: 1 Type: Active Target: Self SP Cost: 5 Cast Time: 4 Cool Down: None Duration: Instant Catalyst: See below Effect: Enables character to repair broken weapons or armors. Expandable extra requirements: LV 1 weapon: Iron Ore LV 2 weapon: Iron LV 3 weapon: Steel LV 4 weapon: Rough Oridecon Armors: Steel IRO Name: Weapon Repair
|
 | Skin Tempering | Skin Tempering Required For: Melt Down (L3 Whitesmith) Max Level: 5 Type: Passive Effect: Increases character's resistance to Fire element by 4%*SkillLV and reduces non-elemental damage by 1*SkillLV%. [LV 1] DEF +1% FireDEF +4% [LV 2] DEF +2% FireDEF +8% [LV 3] DEF +3% FireDEF +12% [LV 4] DEF +4% FireDEF +16% [LV 5] DEF +5% FireDEF +20%
|
 | Hammer Fall | Hammer Fall Required For: Adrenaline Rush (L2), Cart Termination (L5 Whitesmith). Max Level: 5 Type: Active Range: 1 cell SP Cost: 10 Cast Time: Instant Cool Down: 1 sec Duration: Instant Effect: Attempts to stuns targets in 5x5 area surrounding the targeted cell. Stun duration is 5+SkillLV seconds (reduced by VIT). Base chance of success is 20% + 10%*SkillLV. Can only be used with maces and axes. Does not work on Bosses. [LV 1] 30% Stun Chance [LV 2] 40% Stun Chance [LV 3] 50% Stun Chance [LV 4] 60% Stun Chance [LV 5] 70% Stun Chance
|
 | Adrenaline Rush | Adrenaline Rush Required For: Over Thrust (L3), Weapon Perfection (L2), Full Adrenaline Rush (L5 -SoulLinked). Max Level: 5 Type: Active SP Cost: 17 + 3*SkillLV Target: Party Cast Time: Instant Cool Down: None Duration: 30*SkillLV sec Effect: Decreases character's attack delay with maces and axes by 30%. Decreases nearby characters in party's attack delay with mace and axes by 25%. This skill cannot stack, but overwrites the effect and duration from other Smiths if it is worse. Changing from a mace/axe to any other weapon (including bare fists) cancels the effect. [LV 1] 30 Seconds Effect [LV 2] 60 Seconds Effect [LV 3] 90 Seconds Effect [LV 4] 120 Seconds Effect [LV 5] 150 Seconds Effect
|
 | Weapon Perfection | Weapon Perfection Required For: Maximize Power (L3). Max Level: 5 Type: Active Target: Self SP Cost: 20 - 2*SkillLV Cast Time: Instant Cool Down: 1 sec Duration: 10*SkillLV sec Effect: Changes all weapon size modifiers for the character and all Party members in range to 100% for the skill's duration. [LV 1] 10 Sec Effect [LV 2] 20 Sec Effect [LV 3] 30 Sec Effect [LV 4] 40 Sec Effect [LV 5] 50 Sec Effect
|
 | Over Thrust | Over Thrust Required For: Maximize Power (L2), Melt Down (L3 Whitesmith), Maximum Over Thrust (L5 Whitesmith). Max Level: 5 Type: Active SP Cost: 20 - 2*SkillLV Target: Party Cast Time: Instant Cool Down: None Duration: 20*SkillLV sec Effect: Increases ATK by 5%*SkillLV for all nearby characters in the party. [LV 1] ATK +5% [LV 2] ATK +10% [LV 3] ATK +15% [LV 4] ATK +20% [LV 5] ATK +25% IRO Name: Power-Thrust
|
 | Maximize Power | Maximize Power Max Level: 5 Type: Active SP Cost: 10 + (1 per SkillLV sec) Target: Self Cast Time: Instant Cool Down: None Duration: Until deactivated or SP runs out. Effect: The character does maximum damage on all attacks THAT HIT, as if having unlimited DEX, but can't regenerate SP. [LV 1] Drains 1 SP every 1 Second [LV 2] Drains 1 SP every 2 Seconds [LV 3] Drains 1 SP every 3 Seconds [LV 4] Drains 1 SP every 4 Seconds [LV 5] Drains 1 SP every 5 Seconds IRO Name: Power Maximize
|
 | First Aid | First Aid Max Level: 1 Type: Active SP Cost: 3 Target: Self Cast Time: Instant Cool Down: 0.1 sec Duration: Instant Effect: Heal yourself for 5 HP. Not a crazy powerful skill, but mages seem to like it for saving money on healing items.
|
 | Cart Revolution | Cart Revolution Required For: Cart Boost (Whitesmith). Type: Offensive SP Cost: 12 Target: 1 Enemy Range: 1 cell Cast Time: Instant Cool Down: ASPD Duration: Instant Effect: Does ATK*150% neutral-property damage to 3x3 area around your target. Enemies hit by the attack are pushed by 2 cells. The appearance is just like Magnum Break, except you also see your cart go flying over your head and hitting the ground in front of you. Putting items in your cart increases the damage by up to 100% more (1% per 80 weight as it has 8000 weight max). So the total you could do is 250% damage.
|
 | Change Cart | Change Cart Required For: Cart Boost (Whitesmith). Type: Active SP Cost: 40 Target: Self Cast Time: Instant Cool Down: None Effect: Lets you change the appearance of your cart. A 'for fun' skill, but because the appearances you can pick is restricted by the characters base level, you can tell a high level merchant or blacksmith just by looking at their cart. Level 1-40: Normal cart only. Level 41-65: A Wooden cart. Level 66-80: Covered cart with flowers and ferns on it. Level 81-90: Wooden cart with a Panda doll on the back. Level 91-99: The normal cart, but with bigger wheels, a roof and a banner on the back.
|
 | Crazy Uproar | Loud Exclamation Max Level: 1 Type: Active SP Cost: 8 Target: Self Cast Time: Instant Cool Down: None Duration: 300 sec Effect: Adds +4 STR. IRO Name: Crazy Uproar
|
 | Melt Down | Melt Down Max Level: 10 Type: Supportive SP Cost: LV 1-2 50; LV 3-4 60; LV 5-6 70; LV 7-8 80; LV 9-10 90 Target: Self Cast Time: LV 1-2 5sec, LV 3-4 6sec, LV 5-6 7sec, LV 7-8 8sec, LV 9 9sec, LV 10 10 sec Cool Down: None Duration: 10 + SkillLV*5 Sec Effect: This skill makes your weapon really hot. When you hit your target in PVP mode, his/her equipment burns and melts down (break effect, can be repaired) one by one. Has a chance of SkillLV% to break the opponents weapon and a 0.7%*SkillLV chance to break the armor per hit. Against monsters it decreases the monsters attack or defense by 25% for about 5 sec. The effect remains if the caster switches weapons or fights with bare fists. This skill does not affect Bosses and works with every weapon but it CAN BE dispelled. IRO Name: Shattering Strike
|
 | Cart Boost | Cart Boost Required For: Cart Termination Max Level: 1 Type: Supportive SP Cost: 20 Target: Self Cast Time: Instant Cool Down: None Duration: 60 sec Effect: This skill makes your movement speed 20% faster for 60 seconds. It does not stack with other speed changing spells weather beneficial or harmful. Using this skill when you are under such an effect will cancel that effect if it is beneficial but won't give you the boost, a second usage is required for that. It will not work at all if the effect is harmful (e.g. Curse, AGI Down). You need to have a cart in order to use this skill.
|
 | Weapon Refine | Weapon Refine Max Level: 10 Type: Passive Target: Self Effect: Enables you to refine weapons. Unlike Forging, this skill doesn't depend on DEX and LUK, but only on the character's job level. At job level 50, you have about the same chances of upgrading as NPC. At job 70, you have an about 10% better success chance than NPC. For level 1 Weapons, Phracon is needed. For level 2 Weapons, Emveretarcon is needed. For level 3/4 Weapons, Oridecon is needed. [LV 1] Up to +1 [LV 2] Up to +2 [LV 3] Up to +3 [LV 4] Up to +4 [LV 5] Up to +5 [LV 6] Up to +6 [LV 7] Up to +7 [LV 8] Up to +8 [LV 9] Up to +9 [LV 10] Up to +10 IRO Name: Upgrade Weapon
|
 | Cart Termination | Cart Termination Max Level: 10 Type: Offensive SP Cost: 15 Target: 1 Enemy Cast Time: Instant Cool Down: None Duration: Instant Effect: Uses the power of Zeny to strike a single enemy with your cart. You must have Cart Boost activated in order to perform this skill, and it also uses Zeny. There is a chance to stun the enemy, and damage is dependent on the cart's weight. [LV 1] (Weight/15)% Attack | 600Z spent | 5% Stun Chance [LV 2] (Weight/14)% Attack | 700Z spent | 10% Stun Chance [LV 3] (Weight/13)% Attack | 800Z spent | 15% Stun Chance [LV 4] (Weight/12)% Attack | 900Z spent | 20% Stun Chance [LV 5] (Weight/11)% Attack | 1000Z spent | 25% Stun Chance [LV 6] (Weight/10)% Attack | 1100Z spent | 30% Stun Chance [LV 7] (Weight/9)% Attack | 1200Z spent | 35% Stun Chance [LV 8] (Weight/8)% Attack | 1300Z spent | 40% Stun Chance [LV 9] (Weight/7)% Attack | 1400Z spent | 45% Stun Chance [LV 10] (Weight/6)% Attack | 1500Z spent | 50% Stun Chance IRO Name: High Speed Cart Ram
|
 | Maximum Over Thrust | Maximum Over Thrust Max Level: 5 Type: Active SP Cost: 15 Target: Self Cast Time: Instant Cool Down: None Duration: 180 sec Effect: Use Zeny to increase attack power during the skill's duration. Unlike Over Thrust, this skill only affects you. ATK increase is +20% per SkillLV. [LV 1] 120% ATK | 3000Z spent [LV 2] 140% ATK | 3500Z spent [LV 3] 160% ATK | 4000Z spent [LV 4] 180% ATK | 4500Z spent [LV 5] 200% ATK | 5000Z spent IRO Name: Maximum Power-Thrust
|
 | Unfair Trick | Unfair Trick Max Level: 1 Type: Passive Effect: Reduces the Zeny cost of Mammonite by 10%.
|
 | Greed | Greed Max Level: 1 Type: Active SP Cost: 10 Target: Self Range: 2 titles Cast Time: Unknown (instant?) Cool Down: Unknown (none?) Duration: Instant Effect: When you use this skill, all items within 2 cells of the Blacksmith will straight go to his inventory. It is not possible to use this skill in Siege Mode (WoE) or in PvP mode. Do note this skill does not bypass the order of who gets an item first. EX) You cannot use this skill to snatch an item when another player has the first priority over the item dropped.
|