 | Sword Mastery | Sword Mastery Required For: Two-Handed Sword Mastery (L1 Swordman) Max Level: 10 Type: Passive Effect: Increases damage with Daggers and Swords (1-handed only) by 4*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers. [LV 1] ATK +4 [LV 2] ATK +8 [LV 3] ATK +12 [LV 4] ATK +16 [LV 5] ATK +20 [LV 6] ATK +24 [LV 7] ATK +28 [LV 8] ATK +32 [LV 9] ATK +36 [LV 10] ATK +40
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 | Vulture's Eye | Vulture's Eye Required For: Improve Concentration (L1), Double Strafing (L10 Rogue), Falcon Assault (L5 Sniper), True Sight (L10 Sniper). Max Level: 10 Type: Passive Effect: Increases range with bows by 1*SkillLV cells and increases HIT by 1 per SkillLV. [LV 1] Range and HIT +1 [LV 2] Range and HIT +2 [LV 3] Range and HIT +3 [LV 4] Range and HIT +4 [LV 5] Range and HIT +5 [LV 6] Range and HIT +6 [LV 7] Range and HIT +7 [LV 8] Range and HIT +8 [LV 9] Range and HIT +9 [LV 10] Range and HIT +10
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 | Double Strafing | Double Strafing Required For: Arrow Shower (L5 Archer), Beast Strafing (L10 Hunter -SoulLinked), Remove Trap (L5 Rogue), Sharp Shooting (L5 Sniper). Max Level: 10 Type: Offensive SP Cost: 12 Target: 1 Enemy Range: 9 + Vulture's Eye SkillLV cells Cast Time: Instant Cool Down: 0.1 sec Duration: Instant Effect: Ranged attack, that fires two arrows and hits with an ATK of 180% + 20%*SkillLV. Requires an equipped bow. Only 1 arrow is consumed. [LV 1] 200% Damage [LV 2] 220% Damage [LV 3] 240% Damage [LV 4] 260% Damage [LV 5] 280% Damage [LV 6] 300% Damage [LV 7] 320% Damage [LV 8] 340% Damage [LV 9] 360% Damage [LV 10] 380% Damage IRO Name: Double Strafe
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 | Remove Trap | Remove Trap Required For: Spring Trap, Talkie Box Max Level: 1 Type: Active SP Cost: 5 Target: 1 Trap Range: 2 cells Cast Time: Instant Cool Down: None Duration: Instant Effect: Turns one set trap back into a Trap item. Can be used with an Ankle Snare that has already caught a target, but in this case you will not get a Trap item. Only works with your own traps.
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 | Snatcher | Snatcher Required For: Steal Coin (L4) Type: Passive Target: Enemy Effect: Steals from the enemy while attacking normally. Steal success chance is SkillLV*1.5 + 5.5 + StealLV (Thief Steal Skill). [LV 1] 7% Chance of Auto Steal [LV 2] 8.5% Chance of Auto Steal [LV 3] 10% Chance of Auto Steal [LV 4] 11.5% Chance of Auto Steal [LV 5] 13% Chance of Auto Steal [LV 6] 14.5% Chance of Auto Steal [LV 7] 16% Chance of Auto Steal [LV 8] 17.5% Chance of Auto Steal [LV 9] 19% Chance of Auto Steal [LV 10] 20.5% Chance of Auto Steal IRO Name: Gank
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 | Steal Coin | Steal Coin Required For: Strip Helm (L2), Back Stab (L4) Max Level: 10 Type: Active Target: Monster SP Cost: 15 Range: 1 cell Cast Time: Instant Cool Down: None Duration: Instant Effect: Steals Zeny from a monster, affected by DEX, LUK, and SkillLV, amount stolen is based on monsters level. Can only be used to steal Zeny once, however it is possible to steal zeny from monsters that the user stole items before. 1*SkillLV% chance to steal. IRO Name: Mug
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 | Back Stab | Back Stab Required For: Raid (L2), Intimidate (L4) Max Level: 10 Type: Offensive Target: Enemy SP Cost: 16 Range: 1 cell (even with bow!) Cast Time: Instant Cool Down: None Duration: Instant Effect: Powerful attack that can only be used from behind the enemy. Cannot miss and will turn the target to face the caster, thus preventing repeated use. Damage is 300%+40%*SkillLV ATK (halved if used with a bow type weapon). [LV 1] 340% ATK [LV 2] 380% ATK [LV 3] 420% ATK [LV 4] 460% ATK [LV 5] 500% ATK [LV 6] 540% ATK [LV 7] 580% ATK [LV 8] 620% ATK [LV 9] 660% ATK [LV 10] 700% ATK
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 | Tunnel Drive | Tunnel Drive Required For: Raid (L2), Chase Walk (L3 Stalker) Max Level: 5 Type: Passive SP Cost: Hide dependant Effect: Upgrades the Hide skill to allow slow movement while hiding. Not restricted to walls like the Assassins Cloaking Skill. Movement Speed: [LV 1] 26% [LV 2] 32% [LV 3] 38% [LV 4] 44% [LV 5] 50% IRO Name: Stalk
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 | Raid | Raid Required For: Intimidate (L5) Max Level: 5 Type: Offensive Target: Enemy SP Cost: 20 Range: Melee Range Cast Time: Instant Cool Down: None Duration: Instant Effect: Attacks a target and the 3*3 cells below it with a chance to Stun and Blind. Rogue must be hiding to use this skill. Damage is 100%+40%*SkillLV ATK. Chance to Stun/Blind is 10%+SkillLV*3. [LV 1] 140% Attack, 13% Chance [LV 2] 180% Attack, 16% Chance [LV 3] 220% Attack, 19% Chance [LV 4] 260% Attack, 22% Chance [LV 5] 300% Attack, 25% Chance IRO Name: Sightless Mind
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 | Strip Weapon | Strip Weapon Required For: Reject Sword (L1 Stalker), Full Strip (L5 Stalker) Max Level: 5 Type: Active SP Cost: 15 + SkillLV*2 Target: Enemy Range: 1 cell Cast Time: 1 sec Cool Down: 1 sec Duration: 60 + 15*SkillLV sec Effect: On player in PVP: Takes equipped weapon off player and prevents a reequip of ANY weapon for a certain time. On monster: reduces Attack by 25% for skill's duration. Chemical Protection avoids this skill. Success Chance 5%+SkillLV*5%. Affected by DEX: (DEX-TargetDEX)/5, can't be negative. [LV 1] 10% Chance [LV 2] 15% Chance [LV 3] 20% Chance [LV 4] 25% Chance [LV 5] 30% Chance IRO Name: Divest Weapon
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 | Strip Shield | Strip Shield Required For: Gangster's Paradise (L3), Strip Armor (L5), Full Strip (L5 Stalker) Max Level: 5 Type: Active SP Cost: 10 + SkillLV*2 Target: Enemy Range: 1 cell Cast Time: 1 sec Cool Down: 1 sec Duration: 60 + 15*SkillLV sec Effect: On player in PVP: Takes equipped shield off player and prevents a reequip of ANY shield for a certain time. On monster: Reduces DEF by 15% for skill's duration. Chemical Protection avoids this skill. Success Chance 5%+SkillLV*5%. Affected by DEX: (DEX-TargetDEX)/5, can't be negative. [LV 1] 10% Chance [LV 2] 15% Chance [LV 3] 20% Chance [LV 4] 25% Chance [LV 5] 30% Chance IRO Name: Divest Shield
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 | Strip Armor | Strip Armor Required For: Strip Weapon (L5), Full Strip (L5 Stalker) Max Level: 5 Type: Active SP Cost: 15 + SkillLV*2 Target: Enemy Range: 1 cell Cast Time: 1 sec Cool Down: 1 sec Duration: 60 + 15*SkillLV sec Effect: On player in PVP: Takes equipped armor off player and prevents a reequip of ANY armor for a certain time. On monster: Reduces VIT by 40% for skill's duration. Chemical Protection avoids this skill. Success Chance 5%+SkillLV*5%. Affected by DEX: (DEX-TargetDEX)/5, can't be negative. [LV 1] 10% Chance [LV 2] 15% Chance [LV 3] 20% Chance [LV 4] 25% Chance [LV 5] 30% Chance IRO Name: Divest Armor
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 | Strip Helm | Strip Helm Required For: Strip Shield (L5), Full Strip (L5 Stalker) Max Level: 5 Type: Active SP Cost: 10 + SkillLV*2 Target: Enemy Range: 1 cell Cast Time: 1 sec Cool Down: 1 sec Duration: 60 + 15*SkillLV sec Effect: On player in PVP: Takes equipped helm off player and prevents a reequip of ANY helm for a certain time. On monster: Reduces INT by 40% for skill's duration. Chemical Protection avoids this skill. Success Chance 5%+SkillLV*5%. Affected by DEX: (DEX-TargetDEX)/5, can't be negative. [LV 1] 10% Chance [LV 2] 15% Chance [LV 3] 20% Chance [LV 4] 25% Chance [LV 5] 30% Chance IRO Name: Divest Helm
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 | Intimidate | Intimidate Required For: Plagiarism (L5) Max Level: 5 Type: Active SP Cost: 10 + SkillLV*3 Target: Enemy Range: 1 cell Cast Time: Instant Cool Down: None Duration: Instant Effect: This skill teleports you and the target to a random area on the same map and attacks the target. Does not work with Bosses. Damage is 100%+30%*SkillLV. [LV 1] 130% ATK [LV 2] 160% ATK [LV 3] 190% ATK [LV 4] 220% ATK [LV 5] 250% ATK IRO Name: Snatch
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 | Graffiti | Graffiti Max Level: 1 Type: Active Target: Area Range: 1 cell SP Cost: 15 Cast Time: Instant Cool Down: None Duration: 30 sec Catalyst: 1 Red Gemstone Effect: Creates a user defined text message on the ground. IRO Name: Scribble
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 | Flag Graffiti | Flag Graffiti Required For: Graffiti (L5) Max Level: 5 Type: Active Target: Area Range: 1 cell SP Cost: 10 Cast Time: Instant Cool Down: None Duration: 180 Catalyst: 1 Giant Paint Brush Effect: Creates a spray of your Guild Icon on the ground. (Not implemented yet). [LV 1] 1 Guild Icon [LV 2] 3 Guild Icons [LV 3] 6 Guild Icons [LV 4] 10 Guild Icons [LV 5] 15 Guild Icons IRO Name: Piece
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 | Cleaner | Cleaner Required For: Flag Graffiti Max Level: 1 Type: Active Target: Area Range: 1 cell SP Cost: 5 Cast Time: Instant Cool Down: None Duration: Instant Catalyst: 1 Wet Duster Effect: Cleans graffiti from the ground. (Not implemented yet). IRO Name: Remover
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 | Gangster's Paradise | Gangster's Paradise Required For: Compulsion Discount, Cleaner Max Level: 1 Type: Passive Effect: When 2 or more rogues sit next to each other (all must have this skill) aggressive monsters, except Boss monsters, won't attack. IRO Name: Slyness
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 | Compulsion Discount | Compulsion Discount Max Level: 5 Type: Passive Effect: Enable to purchase items at a Lower Price in NPC Shops. Discount rates are better than Merchant Discount. [Level 1] Discount Rate 9% [Level 2] Discount Rate 13% [Level 3] Discount Rate 17% [Level 4] Discount Rate 21% [Level 5] Discount Rate 25% IRO Name: Haggle
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 | Plagiarism | Plagiarism Required For: Preserve (L10 Stalker) Max Level: 10 Type: Passive Effect: Allows the last offensive skill used on you to be used as a skill you have gained. Maximum copied skill level equals the Plagiarism SkillLV. [LV 1] LV. 1 Skills can be copied [LV 2] LV. 2 Skills can be copied [LV 3] LV. 3 Skills can be copied [LV 4] LV. 4 Skills can be copied [LV 5] LV. 5 Skills can be copied [LV 6] LV. 6 Skills can be copied [LV 7] LV. 7 Skills can be copied [LV 8] LV. 8 Skills can be copied [LV 9] LV. 9 Skills can be copied [LV 10] LV. 10 Skills can be copied IRO Name: Intimidate
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 | Close Confine | Close Confine Max Level: 1 Type: Active SP Cost: 25 Target: Enemy Range: Unknown (melee?) Cast Time: Unknown Cool Down: Unknown Duration: 10 sec Effect: For 10 seconds, you grab a single enemy, preventing you and the target to move. While you grab onto someone, you will have +10 bonus to Flee Rate. If either the victim or you die, or should any of them teleport away, this skill is cancelled.
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