 | Right-Hand Mastery | Right-Hand Mastery Required For: Left-Hand Mastery (L2), Meteor Assault (L3 Assassin Cross). Max Level: 5 Type: Passive Effect: Damage on the right-hand weapon while equipping two weapons is 50% + 10%*SkillLV. DOES NOT WORK FOR KATARS AS THESE COUNT AS 2-HANDED WEAPONS. [LV 1] ATK 60% [LV 2] ATK 70% [LV 3] ATK 80% [LV 4] ATK 90% [LV 5] ATK 100%
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 | Left-Hand Mastery | Left-Hand Mastery Max Level: 5 Type: Passive Effect: Damage on the left-hand weapon while equipping two weapons is 30% + 10%*SkillLV. DOES NOT WORK FOR KATARS AS THESE COUNT AS 2-HANDED WEAPONS. [LV 1] ATK 40% [LV 2] ATK 50% [LV 3] ATK 60% [LV 4] ATK 70% [LV 5] ATK 80%
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 | Katar Mastery | Katar Mastery Required For: Sonic Blow (L4), Advanced Katar Mastery (L7 Assassin Cross), Meteor Assault (L5 Assassin Cross). Max Level: 10 Type: Passive Effect: Increases damage with Katar class weapons by 3*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers. [LV 1] ATK +3 [LV 2] ATK +6 [LV 3] ATK +9 [LV 4] ATK +12 [LV 5] ATK +15 [LV 6] ATK +18 [LV 7] ATK +21 [LV 8] ATK +24 [LV 9] ATK +27 [LV 10] ATK +30
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 | Cloaking | Cloaking Required For: Grimtooth (L2), Soul Breaker (L3 Assassin Cross). Max Level: 10 Type: Active SP Cost: 15 Upkeep Cost: 20/SkillLV every 10 sec Target: Self Cast Time: Instant Cool Down: 1 sec Duration: Until canceled or 0 SP Effect: Gives character the Cloaked effect, it makes the user invisible to players and monsters but you don't loose the ability to move. Cloaked characters do not regenerate HP or SP, they can attack but this uncloaks them. Insects, Demons and Boss monsters see through this invisibility. The Cloaked effect may be cancelled at any time by using the skill again (no SP Cost), by getting hit or by coming into the area of effect of Improve Concentration, Ruwach or Sight. Lower SkillLVs require a wall next to you to allow movement. Movement speed: with wall / without wall [LV 1] 100% / can't move [LV 2] 103% / can't move [LV 3] 106% / 79% [LV 4] 109% / 82% [LV 5] 112% / 85% [LV 6] 115% / 88% [LV 7] 118% / 91% [LV 8] 121% / 94% [LV 9] 124% / 97% [LV 10] 125% / 100%
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 | Sonic Blow | Sonic Blow Required For: Grimtooth (L5), Meteor Assault (L5 Assassin Cross). Max Level: 10 Type: Offensive SP Cost: 14 + 2*SkillLV Target: 1 Enemy Range: 1 cell ATK Type: Weapon property, Melee, Physical Attack Cast Time: Instant Cool Down: 2 sec Duration: Instant Effect: A series of 8 fast hits for a total modified ATK of 300% + 50%*SkillLV with a 10% + 2%*SkillLV chance to stun the target. The damage is applied instantly, even though the animation takes some time. The skill can miss and can only be used with Katars. [LV 1] 350% ATK 12% Stun [LV 2] 400% ATK 14% Stun [LV 3] 450% ATK 16% Stun [LV 4] 500% ATK 18% Stun [LV 5] 550% ATK 20% Stun [LV 6] 600% ATK 22% Stun [LV 7] 650% ATK 24% Stun [LV 8] 700% ATK 26% Stun [LV 9] 750% ATK 28% Stun [LV 10] 800% ATK 30% Stun
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 | Grimtooth | Grimtooth Max Level: 5 Type: Offensive SP Cost: 3 Target: 1 Enemy Range: 1 + SkillLV Cast Time: Instant Cool Down: ASPD Duration: Instant Effect: A ranged attack that hits a 3x3 area around the target for 100%+SkillLV*20% ATK. Skill only be used while Hiding (Cloaked isn't good enough). Can only be used with Katar class weapons. [LV 1] 2 cells, 120% ATK [LV 2] 3 cells, 140% ATK [LV 3] 4 cells, 160% ATK [LV 4] 5 cells, 180% ATK [LV 5] 6 cells, 200% ATK
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 | Enchant Poison | Enchant Poison Required For: Poison React (L3), Venom Dust (L5), Create Deadly Poison (L5 Assassin Cross), Soul Breaker (L6 Assassin Cross). Max Level: 10 Type: Active SP Cost: 20 Target: 1 Ally Cast Time: Instant Cool Down: 1 sec Duration: 15 + 15*SkillLV Effect: Gives equipped weapons the Poison property. Changing or removing either weapon cancels the effect for every weapon affected. Every hit while the Enchant Poison effect is running has a 2.5% + 0.5%*SkillLV chance of causing the Poison effect to the target. [LV 1] 30 Sec 3% Chance [LV 2] 45 Sec 3.5% Chance [LV 3] 60 Sec 4% Chance [LV 4] 75 Sec 4.5% Chance [LV 5] 90 Sec 5% Chance [LV 6] 105 Sec 5.5% Chance [LV 7] 120 Sec 6% Chance [LV 8] 135 Sec 6.5% Chance [LV 9] 150 Sec 7% Chance [LV 10] 165 Sec 7.5% Chance
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 | Poison React | Poison React Required For: Venom Splasher (L5). Max Level: 10 Type: Active SP Cost: 15 + 5*SkillLV, on L10 45 Target: Self Cast Time: Instant Cool Down: None Duration: 15 + 5*SkillLV sec, on L10 60 sec or SkillLV/2 + 1/SkillLV rounded down countered attacks or 1 poison property attack, whatever comes first Effect: Attemps to counter several attacks with Envenom while the skill is active. If attack was poison property will couter with damage modified by 100% + 30%*SkillLV and skill will be canceled. Adding levels in this skill gives a passive damage increase to the Venom Splasher skill of +20%*SkillLV. [LV 1] 20 Sec [LV 2] 25 Sec [LV 3] 30 Sec [LV 4] 35 Sec [LV 5] 40 Sec [LV 6] 45 Sec [LV 7] 50 Sec [LV 8] 55 Sec [LV 9] 60 Sec [LV 10] 60 Sec
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 | Venom Dust | Venom Dust Required For: Venom Splasher (L5). Max Level: 10 Type: Active SP Cost: 20 Target: 1 cell Range: 2 cells Cast Time: Instant Cool Down: None Duration: 5*SkillLV sec Catalyst: 1 Red Gemstone Effect: Creates a poison cloud covering cells vertically and horizontally adjacent to target cell. Anything except a Boss entering the cloud or standing in the cloud receives the Poison effect (thus the effect is virtually permanent while the cloud persists and a target remains in the cloud). [LV 1] 5 Sec [LV 2] 10 Sec [LV 3] 15 Sec [LV 4] 20 Sec [LV 5] 25 Sec [LV 6] 30 Sec [LV 7] 35 Sec [LV 8] 40 Sec [LV 9] 45 Sec [LV 10] 50 Sec
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 | Venom Splasher | Venom Splasher Max Level: 10 Type: Active SP Cost: 30 + 3*SkillLV Target: 1 Enemy Range: 1 cell Cast Time: 1 sec Cool Down: None Duration: See below Catalyst: 1 Red Gemstone Effect: Turns target into a poison bomb. Target must and have less than 3/4 HP in order to be effected. If the skill is successful the target explodes and takes a poison property hit at an ATK of 500%+50%*SkillLV, the Poison React skill passively adds 20%*SkillLV to this. The surrounding 5x5 area takes half of this as splash damage. Finally, weapon elements and weapon cards do not improve the damage. [LV 1] 550% ATK + Bonus, timer starts at 11 [LV 2] 600% ATK + Bonus, timer starts at 10 [LV 3] 650% ATK + Bonus, timer starts at 9 [LV 4] 700% ATK + Bonus, timer starts at 8 [LV 5] 750% ATK + Bonus, timer starts at 7 [LV 6] 800% ATK + Bonus, timer starts at 6 [LV 7] 850% ATK + Bonus, timer starts at 5 [LV 8] 900% ATK + Bonus, timer starts at 4 [LV 9] 950% ATK + Bonus, timer starts at 3 [LV 10] 1000% ATK + Bonus, timer starts at 2
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 | Sonic Acceleration | Sonic Acceleration Max Level: 1 Type: Passive Effect: Increases the Sonic Blow HIT by +50 and Damage by +10%
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 | Throw Venom Knife | Throw Venom Knife Max Level: 1 Type: Offensive SP Cost: 15 Target: Enemy Range: Unknown (9?) Cast Time: Unknown Cool Down: Unknown Duration: Instant Effect: Throws a poisoned Dagger with a high chance of poisoning the target. This Skill requires you to have a Dagger equipped and uses up this item when executed.
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